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AI Insights · Timothy · October 2021

Top 5 Slime Games Performance on Unified Platform in Luxembourg Q3 2021

Explore the performance of the top 5 slime games on a unified platform in Luxembourg during Q3 2021, covering metrics like weekly downloads, revenue, and active users.

Top 5 Slime Games Performance on Unified Platform in Luxembourg Q3 2021

During the third quarter of 2021, slime games experienced varied performance trends in Luxembourg. Here's a detailed look at the top 5 slime games based on data from Sensor Tower.

Magic Slime: Antistress & ASMR from Finger Art Games showed a fluctuating weekly revenue, starting at $167 and ending at $41. The highest peak was at the beginning of the quarter, and the lowest was $34 at the end of August. Weekly active users remained relatively steady, averaging around 30 to 33.

Fluid Simulation by Pavel Dobryakov saw a significant spike in revenue in mid-August, reaching $103, but otherwise maintained low revenue figures. Downloads peaked at 52 in late July and showed a declining trend towards the end of the quarter. Active users also fluctuated, peaking at 93 in early August but dropping to 10 by early September.

Super Slime Simulator from Dramaton LTD had a consistent download rate, with minor fluctuations, peaking at 64 at the end of June. Revenue spiked at $94 in early September but otherwise remained low. Active users saw a slight decline from 345 to 273 over the quarter.

World of Slime Simulator Games by Solid Apps INC showed minimal activity. Revenue and downloads were mostly negligible, with the highest download count at 4 in mid-July.

Virtual Slime from Cider Software LLC displayed low engagement. Downloads peaked at 12 in early August but remained mostly low for the rest of the quarter. Revenue was similarly minimal, with occasional small spikes.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021